Category: Free Town and City DnD Battlemaps

Download these free town and city DnD battlemaps & be ready to play in minutes! Many come with system-agnostic adventures written just for them. Perfect for VTTs.

  • Free TTRPG Battlemap – Illegal Sewer Brewery

    Free TTRPG Battlemap – Illegal Sewer Brewery

    Click image to download this free TTRPG battlemap of an Illegal Sewer Brewery, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of an Illegal Sewer Brewery

    You arrive at a large and beautiful town after a long and tiresome journey. Your muscles aching after days on the road, you seek out the nearest tavern you can find for rest and hot food.

    The buildings here are clean, and the people wear well-kept clothes. There is no litter on the swept streets, but along the way you notice homeless men, women and children, dressed in rags down narrow alleyways, huddling under whatever shelter they can find. Many are shivering despite the fair weather, and missing teeth, while some rock quietly back and forth. Others randomly cry and shout out loudly, as if there were voices in their heads taunting them.

    The cheerful and pleasant townsfolk go about their day ignoring the people in the alleyways, though a couple give them nervous glances.

    In an alleyway next to the tavern a dirty woman wades through the homeless, giving them drinks of water from a bucket with a ladle. Some of them slap the ladle away, but she patiently picks it up again and continues to the next homeless person. The happy townsfolk don’t seem to see this woman, either.

    As the woman spots you and sees you’re not a local, she leaves the bucket and hikes up her skirts; hurrying over. ‘Don’t drink the brew!’ She warns, but as she does, two strong guards’ step onto the main road with a peasant next to them, pointing towards the woman and confirming ‘That’s her.’

    The guards grab her by the arms, and the largest rumbles. ‘That’s enough from you, troublemaker.’ Then she is knocked unconscious and dragged away. One of the guards looks back to you and grunts ‘Continue about your way, outsider.’

    If you continue into the tavern, the bartender will welcome you enthusiastically and cheerfully offer you the towns world-famous brew. After you leave, you’ll be approached by a dark figure outside the tavern.

    ‘You didn’t drink any of that brew, did you?’ He’ll ask. If you haven’t, he’ll nod and say ‘Good. If you did, you’d be addicted like everyone else in this damn place. It may look beautiful from the outside, but Glendale is rotten to the core. Something big’s about to go down, and you don’t want to be here when it does. Now, I have to get back underground where I’m needed.’

    If you ask him more about what’s happening, the figure will explain that the Lord Ruler has been getting everyone addicted to the brew, so they all follow his laws and remain upstanding citizens. If they don’t, he cuts off their supply—and when that happens, it’s two weeks of agonizing withdrawal before your body finally gives out and dies. He even does this to outsiders like yourselves, only he’d leave you to suffer for a week before telling you why, and what he wants you to do in order to get your next fix.

    This shadowy figure’s “friends” have figured out how to brew the drink themselves, to escape the Lord’s control and retake the town. But it’s only a temporary measure, he explains. Ultimately, the Lord Ruler is the only one with the antidote—so they’re planning to seize the castle and reclaim the town as their own, using the antidote to banish the damned brew as it should have been years ago.

    Assessing that you seem competent at handling yourself, he invites you to assist for the share of the castle’s treasury. If you agree, he’ll lead you underground to the rebellion’s sewer brewery. But when you get there, the figure will be horrified to find the rebellions safe haven is being attacked by the Lord Ruler’s men.

    WHAT’S HAPPENING? The woman who initially warned you not to drink the brew was a member of the rebellion, giving the homeless addicts water with a hint of the brew in it to ease their symptoms. When she was taken by the guards she was tortured, and broke; revealing the location and plans of the rebels.

    Because of this, the Lord Ruler has struck the rebellion when they weren’t expecting it; throwing out their planned assault. If the brewery can’t be held, they might not have the numbers to take the castle and free Glendale from the ruler’s subjugation.

    If you drunk the brew, you’ll need to help the rebels in order to survive the terrible addiction—as well as claim the antidote from the Lord Ruler, if you’re ever to withdraw completely. That is, unless you wish to stay in Glendale forever, doing as the Lord Ruler commands.

    The reason the rebels know about the antidote is because their leader is actually the Lord Ruler’s bastard brother. He began the rebellion by showing some of the townsfolk how to brew the substance in the sewers. He, unlike his brother, is loved by the people, and plans to become the next town leader after his brother is removed.

    If you’d enjoy more maps like this free TTRPG battlemap of an Illegal Sewer Brewery, Luke and I are currently offering 520+ battlemaps for $39. It’s your chance to have a great deal on some of our most popular battlemaps! With over 520 total maps, we guarantee that is something here for every GM—no matter what genre or setting you prefer, from grimy dungeons to beautiful overgrown ruins.

    Paying just $39 rather than full price saves you over 96%! Take a look at all the extra maps you can download with one click here

  • Free TTRPG Battlemap – Ruined City of Chained Horror

    Free TTRPG Battlemap – Ruined City of Chained Horror

    Click image to download this free TTRPG battlemap of a Ruined City of Chained Horror, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of a Ruined City of Chained Horror

    While traveling you watch a large ship like nothing you’ve ever seen blaze through the heavens, only to crash and slide upon the earth. As it lands you see dirt and debris sprayed everywhere, and if you run up to it and open a jammed metal door you will find only two dead men inside as well as a beautiful but injured woman with violet eyes.

    The dead men have piercing wounds and the woman clutches an injured arm with a deep cut. Around them are warped pieces of metal and partially broken equipment. She will explain that they were impaled by some of the ship’s damaged internals when they crashed, and that they had been transporting an artifact back to her people before the ship suffered a malfunction.

    She begs you to help her finish the mission as her people are in dire need of the artifact to fix their dying city. The ship doesn’t seem to have suffered too much damage and she believes it will fly again, but the ship can only be flown by two people and her colleagues have both perished.

    If you help her, you’ll find the ship works fine. Once it reaches a certain speed in the air the blue sky will warp around it, streaks of it twisting with misty grey until only silvery mist and a black sky with very few stars surrounds you. Suddenly out from the swirling mist come chunks of rock that, if you manage to dodge them, turn out to be the still-smoldering ruins of a floating city.

    Should you land, a small group with violet eyes will be there waiting for you. When you emerge from the ship, they will congratulate the woman for returning the last artifact and sincerely thank you for aiding her quest. They will then explain that time is of the utmost essence and ask you to hurry with them.

    If you go along you will be led down a series of stone walkways floating amongst the mist. You can see large, dark things moving out beyond the paths and buildings, cutting swathes in the clouds like coiling snakes. Almost in sync with the dark shapes are the sounds of metal scraping and clanking, echoing throughout the ruins.

    Bodies are fresh on the ground around you, alongside smoldering stone, and it is clear this destroyed city was recently the site of a great battle. Some of the fallen without violet eyes are still alive but badly wounded, writhing on the ground in agony. Noticing the survivors, the leader gestures for some of the group to break off to “help” them, with orders to catch up when they’re done.

    If you ask what happened the group will tell you that there is no time to explain, that they must hurry if the city is to be saved in time.

    The group stops at the center of the city, after guiding you through a series of narrow, broken corridors and rickety wooden pathways as some of the main roads were completely broken. Beneath you is a glowing blue pit at the bottom of the swirling mists, but the pit moves and you realise what you’re looking at is a series of sharp teeth descending into a gargantuan, grotesque maw. If you look at it for too long you’ll begin to hear whispering voices, but you can’t quite make out what they’re saying.

    Another one of the dark shapes passes by you, this time moving into the lurid light of the hideous mouth. It is then you realise that the dark shapes you’ve been seeing are giant tentacles that seem to be attached to whatever this foul creature is. Connected to the tentacles are humongous metal chains that trail off into the mist below.

    ‘Gormos the Ancient One, your freedom will finally be complete! Please let your first gift be the salvation of this city!’ Says a blind man, his hands high above his head grasping your artifact alongside another. They are both beginning to glow violet and hum.

    WHAT’S HAPPENING? The ship came from a demi-plane, which was created long ago as a prison for this eldritch god; a primordial horror from before time immemorial. Gormos the Ancient One once sought to destroy the world and everything within it, but the founders of this city managed to chain the monstrosity here.

    He was too powerful to leave without guardians, however, so those who chained him created this floating sky city to prevent his escape. Generations passed, the descendants of the heroes fortifying their minds and training themselves in magic and steel to ensure Gormos didn’t escape.

    Their lives were short and hard, for there was nowhere else for them to go and living near this eldritch horror drove them all mad eventually—it was only a question of when. For generations, they had structures in place so that anyone exhibiting signs of the madness—what they called “the corruption”—would be killed as kindly as possible. One of the last signs was violet eyes.

    Usually the longest these protectors lived was to their late 30s, but recently a leader managed to hide signs of his madness by permanently blinding himself and making it look like an accident. Then, when the time was right, he killed those on the council who would be a threat to him. With them out of the way, he convinced many of the remaining protectors that they had been lied to about Gormos, who had lived peacefully in chains beneath their feet for generations, and that the god should be released so they could see the great gifts he would bring the world.

    Despite the charms of their leader, some of the protectors did not believe his corrupted words. Many of them died fighting against those who would free the eldritch horror, and that magical warfare is what resulted in the utter destruction that you see around you now.

    A family of protectors had been working on building a large skyship in secret for the last three generations, with plans to announce it and use it to fly the two artefacts and the rest of their people out of the demi-plane when it was finally finished. Through removing the artefacts that had created the plane, they would destroy it, and finally kill Gormos the Ancient One.

    However, the ship wasn’t ready to fly. With the threat of Gormos’s escape looming, two brothers from the family tried to steal both artefacts, but only managed to gain one. Improvising, they launched the ship too soon, planning to hide one of the artefacts in the material realm—enough to stop Gormos from becoming fully free—before returning to take the second one, as well as the surviving protectors.

    A group of protectors remained behind to ensure their escape amidst the chaos, but none of them noticed the cultist who followed the brothers and smuggled herself in behind them. Miraculously, the ship flew—and while the brothers were celebrating their arrival in the material plane, the cultist stabbed one of them in the back before he could react, and the other only managed to slice the woman’s arm before she killed him, too.

    She then attempted to fly the ship on her own, but the ship crashed due to not having enough pilots. The two men in the ship were not insane, and unlike the cultists, their eyes were not violet.

    If you decide to stop the release of Gormos, you will need to fight the cultists and claim at least one of the artefacts to stop the ritual that will complete the horror’s release. Once you have it, if you try to get back to the ship, cultists will emerge from different alleyways as you run, trying to cut off your escape.

    The surviving protectors, who remained behind to ensure the two brothers escaped, will come to your aide. If you only have one of the two artefacts, they will insist you go back and get the other one, but if you don’t they will break off to find it.

    Should you manage to make it to the ship, if you fly away as fast as you can you will see Gormos’s already partially-freed tentacles rise up and grab the remains of the floating sky city and drag it down, swallowing it in his maw. If the protectors are with you they will gasp and wail in horror at seeing their home destroyed.

    Once the ship is flying fast enough, the colours of the sky and surrounding stone will once again run together in a twist before leaving only clear blue skies with white, fluffy clouds as you soar over the material plane.

    If you managed to grab both the artefacts and take them with you, as soon as they are removed from the demi-plane it will be destroyed—killing Gormos if he wasn’t free to escape first.

    But if you only have one, the other will have been destroyed with the city. Thus, Gormos will remain; eternally fighting his chains that, without the strength of the protectors to reinforce, will eventually crack and break…

    If you’d enjoy more maps like this free TTRPG battlemap of a Ruined City of Chained Horror, Luke and I are currently offering 520+ battlemaps for $39. It’s your chance to have a great deal on some of our most popular battlemaps! With over 520 total maps, we guarantee that is something here for every GM—no matter what genre or setting you prefer, from grimy dungeons to beautiful overgrown ruins.

    Paying just $39 rather than full price saves you over 96%! Take a look at all the extra maps you can download with one click here

  • Free TTRPG Battlemap – Primitive Forest Village Arena

    Free TTRPG Battlemap – Primitive Forest Village Arena

    Click image to download this free TTRPG battlemap of a Primitive Forest Village Arena, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of a Primitive Forest Village Arena

    You are paid to find a valuable magic necklace set with amber stones. It’s a relic that was on an overdue caravan travelling through this area. If you search for it you’ll find the carts tipped over, spears and colorful arrows lodged in their sides. Broken crates are strewn along the ground, their contents spilling out. But the necklace isn’t there, nor anything else shiny.

    Footprints churn the earth surrounding the caravan. They lead into the forest and if you follow them you’ll arrive at a timber palisade with large doors. Above the surrounding cliffs you can see straw huts, with primitive people standing outside and cheering at something beyond the fence. One of them sees you and screams, pointing, before four-dozen angry warriors emerge and surround you. They grin and bark in broken common to surrender.

    If you do, they open the heavy doors and thrust you inside, barring them behind you. You see you’re in a pit with high walls and spot the bodies of dead caravaners littering the ground, covered in gore and churned soil. Another warrior is in there, his blades dripping crimson.

    The cheering stops as a fat man begins speaking from a platform, surrounded by his comely sons, daughters, and wife. He announces that the man in the pit has shown promise and is well on his way to winning his daughter’s hand. He gestures to the one gorgeous woman on the platform, who is wearing the glowing amber necklace that you’ve been looking for.

    If you survive the ensuing fight, guards will lead you away from the booing audience and down into a cave in one of the cliffs. Once there, you will be locked in cages, alongside other seemingly local warriors. If you talk to them, they will claim in broken common that none of them want to be there. That they were kidnapped from their villages and forced to fight.

    One warrior, closest to your cage, will explain that he has fought three rounds and has been there for about two weeks. If asked why they don’t want to fight for such a beautiful woman he will give you an odd look and say “she has the ugly, I do not want to marry that”.

    WHAT’S HAPPENING? The chieftain’s ugliest daughter has been made beautiful by the necklace. Many of the warriors remember what she looked like before and don’t want her as a wife, which is why the village has resorted to kidnapping men for neighboring towns and bolstering their numbers by adding outsiders for entertainment.

    If you win, your betrothed will stubbornly refuse to give you the necklace until married. When she takes it off her true hideous features will show, with an entitled personality to match. Unless you figure out how to ditch her, she will wish to follow her husband around wherever he goes—the locals do not want her and are eager to see her leave.

    If you like this free TTRPG battlemap of a Primitive Forest Village Arena, take a look at our bundles!

  • Free Multi-Level TTRPG Battlemap – Izumi’s Winter Japanese Village

    Free Multi-Level TTRPG Battlemap – Izumi’s Winter Japanese Village

    Click image to download this free multi-level TTRPG battlemap of Izumi’s Winter Japanese Village, then keep scrolling for the detailed adventure prompt written for it.

    Free multi-level TTRPG battlemap of Izumi's Winter Japanese Village

    You arrive at a lively winter festival. Hot food skewers are sold alongside candied fruit and cups of warm sake. Loud music wafts through the air while children run underfoot giggling and throwing snowballs. Then you hear screaming from above. When you arrive at the source, you find a frozen man beneath the cherry blossom tree and an old woman in distress.

    It looks like he froze to death but if the body is investigated you’ll find he died from hitting his head on a rock, as well as evidence of a struggle. His only possessions are jewellers equipment, plus a small white daffodil in his front pocket. No-one recognizes him—strangers travel into the village for the festival, but they believe his death is a dire omen.

    Later that night, a blizzard rolls down from the mountains and you’re invited to shelter in a family’s home. The next morning a peasant boy and his alcoholic father are dead—frozen solid in their hovel of a shelter, near the still-warm embers of a fire…

    WHAT’S HAPPENING? The first dead man, with the daffodil, had a wife who is a yuki-onna; a winter-spirit. She looks like a beautiful young woman with long black hair, blue lips, and pale, nearly transparent skin. She leaves no footprints, and when threatened can transform into a cloud of mist or snow. Her breath can freeze, but she can’t tolerate hot water.

    Her husband had journeyed down from their mountain cabin, as he did every few years, to sell the gems he cuts. This time he was killed and robbed by three street urchins, who stole his gems and now keep them on their persons. After learning of his death, she returned with a blizzard and froze one murderer and the man with him. She will continue nightly until they are all dead.

    The robbers are street children without homes, though one was a teenager caring for his abusive alcoholic father. The group didn’t mean to kill the jeweller, but when he realized one of them was pickpocketing he grew angry and they panicked. He was pushed over as they escaped and hit his head on a rock, killing him.

    The thieves eat scraps and have been struggling to survive for months, but they will die soon if the yuki-onna isn’t stopped. If you figure out what’s happening in time and are persuasive, you might be able to remind her of her love for her own children and beg her to show mercy. Otherwise, you could trick her into believing the murderers are dead by returning the gems.

    If you like this free multi-level TTRPG battlemap of Izumi’s Winter Japanese Village, take a look at our bundles!

  • Free TTRPG Battlemap – Alchemist’s Greenhouse Laboratory

    Free TTRPG Battlemap – Alchemist’s Greenhouse Laboratory

    Click image to download this free TTRPG battlemap of an Alchemist’s Greenhouse Laboratory, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of an Alchemist's Greenhouse Laboratory

    The new owners of this building have hired you to remove the dangerous plants within by whatever means necessary. The last owner was a master alchemist and since he died no-one can enter safely.

    When you arrive a thin man with spectacles is trying to climb the fence. He falls upon noticing you but declares that he wasn’t trying to sneak in. Then he sighs and admits that he used to be the old alchemist’s assistant. He hasn’t been allowed inside since the man passed, but after he learned the new owners want the plants destroyed he’s determined to save one of each species.

    WHAT’S HAPPENING? The assistant was only allowed to help prepare the potions, and needs his master’s diary to learn how to safely repot the plants. If you help, he’ll give you free potions every blue moon at his shop. The more plants you save, the more different potions he can make.

    The diary is located in his master’s office and explains how to handle five of the plant species. The first has prickly yellow-red flowers and needs to be sung to sleep with orcish throat chanting before it can be repotted. If you fail, it and the others of its species will emit a dangerous high-pitched screech.

    The second is a green, leafy vine with small yellow blossoms. To replant it, you need to assert your dominance by winning a wrestling match with it. If you succeed, it will allow you—and only you—to handle and repot it. If you fail, the vines will attempt to strangle you to death.

    The third is located in the pond. It is capable of walking from swamp to swamp, and thus can repot itself—but you’ll need to talk to it seductively to convince it to move. If you fail, it and its sister plants will shoot seeds at you which will embed themselves and cause an itchy rash.

    The fourth is a small tree with pods of large, red seeds. It can’t be moved without dying, but you can take its seeds by dealing precise fire damage. This causes them to open up into small sprite-shapes with cries of “yippee,” “yay,” and “wooo” as they spiral down to plant themselves in nearby soil. However, if you use too much fire the tree will explode and shoot shrapnel from the pods.

    The last plant has a large blue flower and needs to be scared enough to faint, but is only afraid of Lizardfolk. The alchemist left a mask of one in the storage shed, which you can wear before surprising it. If you fail, the plant will emit pollen causing uncontrollable, painfully breathtaking laughter.

    If you’d enjoy more maps like this free TTRPG battlemap of an Alchemist’s Greenhouse Laboratory, Luke and I are currently offering 520+ battlemaps for $39. It’s your chance to have a great deal on some of our most popular battlemaps! With over 520 total maps, we guarantee that is something here for every GM—no matter what genre or setting you prefer, from grimy dungeons to beautiful overgrown ruins.

    Paying just $39 rather than full price saves you over 96%! Take a look at all the extra maps you can download with one click here

  • Free TTRPG Battlemap – Underdark Fungal Village

    Free TTRPG Battlemap – Underdark Fungal Village

    Click image to download this free TTRPG battlemap of an Underdark Fungal Village, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of an Underdark Fungal Village

    While traveling through the Underdark, you are kidnapped by dark dwarves. You wake up in a small, stone cell. Everyone is stripped of their possessions, but left with their underclothes—all except one party member, who is completely naked.

    An old green dwarf is locked in there with you. He mumbles to himself constantly and pokes you with a stick if you come too close. If you try to talk to him he’ll babble gibberish (something about seagulls), but will get aggressive if you try to take his stick.

    The dark dwarves take each of you away one by one, walking you up thin stone corridors and wooden walkways overlooking a bottomless chasm filled with glowing mushrooms. When you arrive at a large alchemist’s station, they throw a handful of powder in your face, before returning you to your cell.

    Everyone’s powder had different colors, and within a couple of hours their effects begin to show:

    – One party member is relaxed and happy; carefree.

    – Another is unable to stop laughing. Everything is hilarious, no matter how mundane.

    – Someone else sees eyes watching him at the corner of his vision, but whenever he turns to see, they’re gone.

    – One adventurer is absolutely fine, except he keeps talking to someone called Pawl (who clearly isn’t there).

    – Yet another has had their mind opened to the fourth dimension, and now knows with utter certainty that his free will is an illusion. An interdimensional being is controlling their every move…

    – Lastly, someone’s accent has been inexplicably changed to a foreign one.

    WHAT’S HAPPENING? The Duergar live in this Underdark settlement, harvesting the glowing mushrooms and processing them into a powdered drug that they then traffic. They have tested new drugs on you, by mixing novel combinations of substances in with the powdered mushrooms.

    If you don’t do something, they might keep you there forever; testing new substances on you until your mind breaks, like the old green dwarf’s—and perhaps, even then, they’ll continue to run tests with the more… deadly substances.

    If you’d enjoy more maps like this free TTRPG battlemap of an Underdark Fungal Village, Luke and I are currently offering 520+ battlemaps for $39. It’s your chance to have a great deal on some of our most popular battlemaps! With over 520 total maps, we guarantee that is something here for every GM—no matter what genre or setting you prefer, from grimy dungeons to beautiful overgrown ruins.

    Paying just $39 rather than full price saves you over 96%! Take a look at all the extra maps you can download with one click here

  • Free TTRPG Battlemap – Tagami Village

    Free TTRPG Battlemap – Tagami Village

    Click image to download this free TTRPG battlemap of Tagami Village, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of a Tagami Village

    After a weary day of travel, you arrive in the small farming village of Tagami. Children frolic around the town battling each other with short bamboo swords, while elders converse with older peasants hauling rice grain via wheelbarrows. Kindly folk, they invite you in for the night and feed you soup with rice, vegetables and fish. Soon after, you head to bed for some much-needed sleep.

    Sometime after midnight a loud noise outside wakes you up. Investigating, you find three well-armed men standing over an elder who has been pushed to the ground. The armed men are demanding rice and dried goods, but the old man apologizes and tells them that the villagers have already given all they can spare last time they came. That, if they were to give any more, they would surely starve.

    The largest of the armed men gives the elder an ultimatum. Either the village collects the necessary food for them in the next week, or his group will make them regret it.

    If you engage the men they’ll lie to your face; claiming the army has requisitioned the food. But in actuality these men are deserters turned bandits—and only a small amount of the greater gang. If you fight, the men will attempt to flee and return to the others, or die in combat. If this happens, all the bandits will return in three days. But, if you allow the bandits to leave without conflict, they will only return in seven days, as earlier promised.

    Once the bandits have either left peacefully, fled, or been killed, the elder will beg you to teach his people to fight like you do or—at the very least—help protect the village when the bandits return.

    If you choose to help teach the villagers to fight, you may teach them any skills you know at base level, as well as grant one villager per three days one level in whatever class you are.

    When the bandits return, depending on your efforts to reinforce the town and what you’ve taught the villagers will determine your success in driving away the deserters.

    If you’d enjoy more maps like this free TTRPG battlemap of Tagami Village, Luke and I are currently offering 520+ battlemaps for $39. It’s your chance to have a great deal on some of our most popular battlemaps! With over 520 total maps, we guarantee that is something here for every GM—no matter what genre or setting you prefer, from grimy dungeons to beautiful overgrown ruins.

    Paying just $39 rather than full price saves you over 96%! Take a look at all the extra maps you can download with one click here

  • Free TTRPG Battlemap – Underwater Coral Village

    Free TTRPG Battlemap – Underwater Coral Village

    Click image to download this free TTRPG battlemap of an Underwater Coral Village, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of an Underwater Coral Village

    The last thing you remember is being thrown off the deck of a ship. White noise as you splashed into churning ocean waves, followed by sudden, deafening silence and a high-pitched ringing in your ears. You sunk down into the frothing sea, your lifeblood leaking like crimson ink into the water; tattered clothes drifting in the currents…

    You wake, surprised to be alive, in a bed within a small hut—breathing water. A merwoman, noticing you, shyly explains that her people rescued you from the wreckage. To save your life they dissolved a magical pearl beneath your tongue, allowing you to breathe water. When they brought you to this underwater coral village, she wrapped your wounds with healing seaweed. You’ve been asleep for days, and she suggests you remain here for a few more until you’re healed.

    As you slowly recover, an elderly merman gives you tours of the town. It’s much larger than the sparse amount of merfolk within it, and they look thin and dishevelled. Your guide explains how his people have been at war with evil underwater races for years now, and that they’re losing. How, desperate, a band of young soldiers swam down to a ruined temple in search of an ancient weapon. They retrieved it, but something terrible was asleep down there. Something they woke up—the very same monstrosity that felled your ship.

    While touring beautiful coral gardens, you overhear a group arguing about the destruction of nearby reefs from the monstrosity. Many insist that something must be done. But an elder barks that they have already discussed this, and the council has decided to leave the monster alone, trusting it will go away.

    The next day, however, the monstrosity is sighted close to the village—heading straight for it. There aren’t many warriors left, and the merfolk can see from your body language and possessions that you’re no stranger to combat. They beg you to aid them in defending the town—if you do, they’ll reward you with more, highly valuable magic pearls.

    WHAT’S HAPPENING? The monstrosity is the guardian of the ruined temple. It rages across the ocean, searching for the stolen weapon—destroying reefs and ships as it goes. Should you return it, the monster will go back to its slumber in the ruins. However, that would condemn the merfolk to losing the war, and allow the evil races they fight to invade the lands above. But if you don’t return it, the guardian will fight to the death to retrieve it.

    If you’d enjoy more maps like this free TTRPG battlemap of an Underwater Coral Village, Luke and I are currently offering 520+ battlemaps for $39. It’s your chance to have a great deal on some of our most popular battlemaps! With over 520 total maps, we guarantee that is something here for every GM—no matter what genre or setting you prefer, from grimy dungeons to beautiful overgrown ruins.

    Paying just $39 rather than full price saves you over 96%! Take a look at all the extra maps you can download with one click here

  • Free TTRPG Battlemap – Spelljammer Docks

    Free TTRPG Battlemap – Spelljammer Docks

    Click image to download this free TTRPG battlemap of Spelljammer Docks, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of a Spelljammer Docks

    While resupplying from a sail across the Ocean of Stars, you are approached by a young woman wearing a sky-blue hooded robe. Noting that you are well armed and handle yourself like you know how to use such weapons, she proposes a VERY well paid job; assassination.

    She claims to come from a moon called Alina, though it was renamed to Hedonia after the Pirate King came to power. He killed many of the men, raising their children to be loyal to him and forcing the women to become Ladies of the Night. The moon is a popular vacation spot now, known for its eternal celebrations, loud music, and wide selection of cheap intoxicants. Few know the dark story behind it, or see the homeless children and starving addicts that are left in the wreckage of the constant parties.

    She escaped the takeover as a young girl, when her religious brothers and sisters fled with sacred artifacts to protect. But she vowed to herself all those years ago that if the time ever came, she would kill the Pirate King and free her mother, who was left behind. Now, almost a decade later, that day has come—only, her people cannot sacrifice the able bodies she needs to succeed, as their primary duty is protecting the artifacts. That’s why she needs you.

    The Pirate King rarely leaves his Chambers of Commerce, but a few days from now he will join a parade down to the docks, where he will then catch a starship to the planet below for negotiations. That, the young woman says, will be the perfect time to kill him.

    He will be escorted to the docks with several bodyguards, wherein you will have approximately a minute to assassinate him before his vessel docks and he escapes.

    If you’d enjoy more maps like this free TTRPG battlemap of Spelljammer Docks, Luke and I are currently offering 520+ battlemaps for $39. It’s your chance to have a great deal on some of our most popular battlemaps! With over 520 total maps, we guarantee that is something here for every GM—no matter what genre or setting you prefer, from grimy dungeons to beautiful overgrown ruins.

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  • Free TTRPG Battlemap – Lake Village of Obira

    Free TTRPG Battlemap – Lake Village of Obira

    Click image to download this free TTRPG battlemap of the Lake Village of Obira, then keep scrolling for the detailed adventure prompt written for it.

    Free TTRPG battlemap of a Lake Village of Obira

    ‘Stop before it’s too late! This is against our traditions!’ You hear an old man yell. Turning, you see him pushed down by a soldier. ‘You don’t understand what you’re doing!’ Pleads the scraggly-looking man, struggling to rise. ‘If you continue to over-fish like this, you’ll break our accord!’

    The soldier laughs and glances at her team, who are busily loading crates and barrels onto a cart. ‘Your superstitions won’t protect us from this war, only our allies will. Now, begone hermit!’

    ‘I arrived too late,’ the man whimpers as you hear a rushing noise. Turning, you’re drenched with a tall wave. Blinking away water, you glimpse a silvery-green tail, as long as several men and nearly as thick. It disappears amidst the houses ahead of you, breaking them apart and leaving floating timber in its wake…

    What’s happening? Generations ago refugees fled a tyrant, traversing treacherous mountains to survive. It appeared they would starve until they found the lake, but when they cast nets a huge, green Asian Lung dragon emerged; it’s eyes glowing white, its long body coiling and twisting like a serpent’s.

    The refugees believed the monster would be their death. Instead, the dragon spoke to them, saying they could fish and even find sanctuary in the lake, so long as they only took what they needed to survive, and no more. So the village was founded.

    Generations later, their pact with the dragon has fallen into superstition. Caught between two warring nations, the villagers chose to increase their production and provide supplies to the stronger army, in return for protection against the aggressing nation.

    The hermit, who lives alone on the far side of the lake, has often claimed to have conversations with the dragon, but the villagers dismissed him as delusional. A friend to the Lung, he was gifted a Cosmic Pearl, which he uses to magically replenish his food stores once a day. If the dragon survives, he will gift it to you in thanks for a peaceful resolution.

    If you’d enjoy more maps like this free TTRPG battlemap of the Lake Village of Oriba, Luke and I are currently offering 520+ battlemaps for $39. It’s your chance to have a great deal on some of our most popular battlemaps! With over 520 total maps, we guarantee that is something here for every GM—no matter what genre or setting you prefer, from grimy dungeons to beautiful overgrown ruins.

    Paying just $39 rather than full price saves you over 96%! Take a look at all the extra maps you can download with one click here