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Click image to download this free TTRPG battlemap of Basilisk’s Gully Mine, then keep scrolling for the detailed adventure prompt written for it ?
An invasive species of animated shoe has shown up in this region and begun causing trouble. They harass villagers and travelers alike, nipping at their heels for subjugating others of their—non-animated—kind. It has grown so bad that the villagers have begun to stop wearing shoes, for fear of the little menaces.
Fed up with walking everywhere barefoot, the villagers have employed you to seek out the breeding grounds, and vanquish them. Everyone knows the shoes are shy, and will only multiply in dark, secluded places.
You track the shoes to an abandoned mine, where an old wizard lives in a shack built into its wall. There is a beautiful shoe—clearly the master of all shoes—on his head. He is dressed in filthy rags, with a long white beard and unkempt hair. Clearly, he’s been out here a while…
He runs at you with glassy eyes, yelling at you in gibberish and throwing cantrips as a warning.
What’s happening? The wizard who created the sentient shoes as an experiment found events spiraling out of hand quickly as the shoes began to multiply. Then came the master shoe, who jumped onto his head and has been mind-controlling him since.
If your players make a successful role for insight, they will realize he isn’t gibbering mindlessly, but rather, speaking the language of the shoes.
If you can separate him from the master shoe, perhaps he will regain his wits?
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LUKE: The founder of Seafoot Games, Luke's been making maps and RPG games since he was a child, and spent over a decade creating his own game systems from scratch to play with his brothers. That was before he discovered other TTRPGs existed. Now, he paints the realistic grimdark fantasy battlemaps we're known for, helps write adventures as needed, and spends his free time printing and painting 3D minis, as well as working on his forever in-development TTRPG system.
BEB: Luke's wife, Beb's been writing, painting, and graphically designing things her whole life. She published her first book when she was 20, alongside a handful of sci-fi short stories, and was responsible for writing almost all of our adventures until mid 2022 when Steve joined the team. Now she mostly creates the outlines for the adventurer's guides with Luke, graphically designs documents, handles the bookkeeping (or as she likes to call it, bureaucrat wrangling), and manages the website—but she is slowly delegating these responsibilities, so she can focus on raising her and Luke's beautiful son.